Sunday, 1 December 2013

Into the 2000: From Here to Eternity


Fellow gamers welcome back to ‘Rule of Thu’um’ and thank you for visiting.
Just to recap, we spoke about the Birth and progression of the computer during the roaring 20’s-50’s. we have also discussed the birth of the gaming industry throughout the 70’s-90’s. As gaming enters the 2000’s our train journey through video game history must come to an end with this blog. Ladies and gentlemen I present to you, ‘Into the 2000 millennium; Welcome to tomorrow/ the future.
Yes, this is the 2000’s the new millennium, a world of wonder and new possibilities lie ahead of us, but just how far has the world progressed over the past decade. In order to the era began with a bang as a meteorite hit the Tagish Lake, Canada. Sadly, only a year had past when the world stood still in shock as it watched the centre of our global economy, the world trade centre, disappear during the 9/11 terrorist attack. Immediately after the invasion of the Middle East by the west began, which author Rahul Mahajan dubbed in his book as ‘The new crusade’. Ultimately, the cold war had ended but the new war had begun and is still prolonged- the war on terror.
Contrary to this sombre topic, the global economy has been improving significantly. Firm Daily Reckoning has stated the global economic growth doubles in 10 years, stating “it’s almost twice the size of a decade ago”. Likewise in 2000 global GDP was $32 trillion the British Mega Bank forecasted, “next year….it could rise to $46 trillion, “. Furthermore the bank went onto discuss “There was a significant contraction as a result of the global crisis and global economic recession (downturn of the global economy). However, today our world is back to its pre-recession peak”. What I found interesting is the rise of 3rd world countries despite the recession. I’m focussing mainly on the BRICs: Brazil, Russia, India and China. China especially, who are most renowned for their impressive economic growth figures over the past decade.
Therefore, as skinny tummies filled up- Jeans and trouser-wear did the opposite. Skinny Jeans or rather ‘skinnies’ and leggings have become the latest craze in dress fashion. At the same time the 90’s long messy hair has become straighter and shorter and so have women’s dress attire (no perversions intended).  At the same time, music began to get less ‘funky’ and more electronic. The rap world was growing, and saw its first millionaires- ‘Puff Daddy’/ ‘Jay-Z’/ ‘Snoop Dogg’/ ‘Dr. Dre’ etc. on a social level, Ethnic minorities, women and LGBT groups were and are still gaining better opportunities in their lives, with the increase of social equity and cultural understanding  but more importantly and increase in ethnic diversion across borders.
Media culture is flourishing over the past decade and this is also to the rapid elevation of innovation in the technological industry. Apple revolutionised the music industry with its first ‘Ipod’, released in 2001. It was very significant, due to its size, weight and user friendly interface. I think iTunes is very impactful because this digital store format may have potentially have led to, Steam’ or ‘Origin’’.
What is more, as the media industry grew, it expanded in all matter of ways. News stations were able to cover every event on the planet, live coverage became more prevalent. Moreover, as technology advanced, so too does out understanding of this universe and each other, scientist are discovering new stars planets and even extra-terrestrial beings! (Although, microscopic). Yet, true scientific breakthrough, lies within the mars ‘Curiosity’ rover discovery. “Surface soil on the red planet contains about 2% water by weight, meaning ‘astronaut pioneers could extract roughly 2 pints (1 litre) of water out of bio-cubic foot of Martian dirt they dig up”, according to Laurie Leshin from Rensselaer Polytechnic Institute in New York. https://lh5.googleusercontent.com/mDiczLtMw4pRVgFqNFd1Ums9lCMDF1mYb4BhcpUBXyfZfPuD5ePv4vgK-wmoF8SlrR1HYlnqaW169eKBkDly8aKZXppCndcDyTWMoLh4FuTmarHVIViUb2P3FQ
 
 
 
http://www.redchairblogs.com/starstruck/files/2012/09/Mars-for-Martians.jpg
 
 
http://t0.gstatic.com/images?q=tbn:ANd9GcQyY8W04XeoD35J9xMzus2ndYV9Hdx3me4V3hgHmCiJRmP6OsdDIQThis is brilliant; just imagine life on mars, how fascinating this prospect could potentially be. Developers ‘Violition inc’, explored this theory with their first person shooter- Red Faction. (However, it didn’t bode well for humans)
As discussed in a previous blog the gaming industry progressed greatly. Gaming giant Nintendo had already dominated the gaming market at the start of the millennium with its 1995 console ‘Nintendo 64’.  The console was of the first of its kind introducing a 3-dimensional gameplay experience as opposed to its 2D ancestors. It may be speculated that, the n64 set the bar for modern gaming. From my perspective its creation is fundamental because it brought virtual reality a step closer to realism- which is practically portrayed in contemporary video games. I found ‘Super Mario 64’ an all-time favourite, (especially squishing mushrooms in 3d- I hate mushrooms).
 
In spite profits driving technological advance in gaming, the industry remains volatile. Like the 1980’s crash, 3rd party-video game developers release ‘one-hit’ games like THQ and Naughty Dog, who subsequently, compete the profits away. Ultimately, the knock-on effects will be flattening of revenue streams.
http://t1.gstatic.com/images?q=tbn:ANd9GcTBlS4JVxscbvofKHHCCthsUF2rhe3-2Tx4gftfhK55Eh1gNi-FOn the other side it was commentated that , despite these economics “ many casual gamers and in gamers have been developed and many have become popular and successful, such as ‘Braid’, ‘Pez’ ‘Limbo’ and ‘Minecraft’: games are also made for mobile phones and social network sites e.g. Facebook game developers Zynga raised in excess of 300 million”. I believe this comment forecasts hope for the gaming industry, but may not for the conventional games that we would expect.
 
In response to higher development costs, game companies outsource to worldwide locations to reduce cost and increase profits. ‘Virtuos games’ is an example of this occurrence. The company’s projects include ‘NBA2K12’ and ‘Ghost Recon: Predator’ as well as impressive conceptual art has been developed by a multinational team of artists based in Russia and China.
http://t2.gstatic.com/images?q=tbn:ANd9GcRv9a-Erv4N32Snm_Iw0eTxhRL3Sybi604-w5j9hrDCyeKGiI05However, outsourcing has Juxtaposing effects on the industry however. A likely benefit is lower costs to firms, which would help to keep firms in the market and also provide jobs to people like me. On the other side, outsourcing could have disadvantages such as language barriers between employees, which could hinder production. It may also bring a gaming market out of a country, taking away jobs and a miss use of talented gaming employee’s.
Several months later, Sony reduced Nintendo’s reign over the market with eh PlayStation one. This
happened, due to its utilization of the optical disc and release of legendary titles e.g. Metal gear soli, Final Fantasy, Crash Bandicoot, Resident evil, twisted metal,
Sony’s release … unleashing of the ps2 in 2003, dominated the gaming market. To date, it has the highest sale record in the gaming world (according to statistics), a sale of 155 million units; this even outnumbered the Xbox 360. One gamer stated from, the release of iconic games such as burnout, ICO, Shadow of Colossus “the previous generation of blurry n64 games and clunky ps1 polygons were obliterated in an instant”. Furthermore, Sony turned the optical disc into a useable DVD in the ps2- created a greater feel of entertainment. However with Sony seeing success “Microsoft stepped up to the plate, for their slice of the rapidly expanding gaming Industry Pie”. Despite, bad reviews from the east and commentary that the Xbox appearance of “compressed computer and the controller a “jacked potato”, the console was still able to make a significant impact in gaming history- due to the introduction of in built live online gaming. Moreover, titles like ‘Jade Empire’, ‘Beyond Good and Evil’, ‘odyssey’, ‘star wars Knights of the old republic’ and ‘Halo combat evolved’ matched the PS2 games punch for punch.
http://t1.gstatic.com/images?q=tbn:ANd9GcSuHX8WaZlw9mtIwxBN0e-IDjo9dbTG1WDv_HU9Ryxe07pbcp8- As a response to the ripple in gaming, Nintendo released the ‘Gamecube’ in 2001- adding a more casual feel to gameplay and entertainment- contrary of its hardcode competitors. It was sure to impress with ‘Super Mario world’, ‘Star wars rebellion squadron’ and others.
All 3 made a subsequent impact in the gaming industry but I believe it was the competition that h these major companies held between themselves which sparked the urgent need desire to improve games in order to be a success. The gaming industry truly adopted Charles Darwin’s theory of ‘survival of the fittest’
As games progressed, so too did they expand to handhelds and across borders. For the gamers on the go, gaming firms shrank their consoles to fit inside the pocket.  Although, the Atari Lynx (1989)
http://t0.gstatic.com/images?q=tbn:ANd9GcTjln51Q5SC2JhLkU6pgVgfnzZap3unv-S9eRK2wqhoXUkW3LF_was the first handheld console, its predecessors- the ‘Gameboy’, Nintendo Ds, PSP and Nokia Ngage were all developed in the 2000’s to give home gaming some fresh air. Personally, I believe it’s a step forward for the gaming industry, but I think the handheld console will eventually be dominated by the mobile phone gaming market. This is because this particular industry has been flourishing over the past years especially with the surge of smartphones, IOS + Android software. Popular games like ‘Hill climb racing, ‘Cartoon wars, ‘Doodle Jump’, ‘Fruit ninja’ and ‘Angry Birds’ are very addictive, easy of course to play games which provide entertainment for all ages.
I found one comment that a teacher made during a lecture pretty amusing: ‘A.birds’ is shooting shit, at shit’.
http://t0.gstatic.com/images?q=tbn:ANd9GcTmh_2SW6M1IqOfBxRtYs_DNaQwUcv2YNc2gZiCXaT77ykfQVhC
 
 
 
 
 
 
In terms of expansion, Ps2, Xbox original, Xbox 360 (2005), ps3 and even Nintendo Wii (2006) (as well as the Pc) explored the capabilities of modern gaming on a global scale with online multiplayer and MMORPGs. The concept of large scale games was sure to bring the gaming community ever closer. The moment I play online, I am zoned in with many associates, like-minded, unlike my flatmates.
 
http://t2.gstatic.com/images?q=tbn:ANd9GcSXpj_-ormbUzKHcCIbYzEiaxB6IUykNzhoMRk2aV7ucDm1NjyiSecond generation commenced with the spread of multiplayer. New games such as ‘world of Warcraft’ and ‘Runescape’ , my childhood favourites showed the gaming world how immersive virtual entertainment can be, however, my only quarrel with games like these (and ‘Dota’) is they are very addictive, leading to gamers spending hours upon hours playing at a time. There was one case of a person starving to death as they forgot to feed themselves. At the same time, there seems to be a diminishing return in terms of effort put into these s games, I was playing ‘Planestside’ 2 for 15 hours (not straight) and all I could afford was a puny muzzle extension for a weapon. MMO games, struggle to create a greater reward for gameplay. Furthermore, those that you have to pay for feel are leeches on your wallet. For these reasons unless they were to go free-to play like Guild Wars or give the player higher rewards (I’m looking at you Sony online entertainment) the future of MMO’s looks bleak and insecure to me.
http://t1.gstatic.com/images?q=tbn:ANd9GcSCMtFr9GPZFzFA2vHBbbM0dg-36qJ_RJqwTC6ji2kkL4U5NPV9
 
 
 
 
 
 
 
 
 
In lewt of the technological advances within the industry, the gaming industry was in a particularly awkward state, the demand for top notch games to match next gen, consoles increased and the development costs past onto developers for the production of their video games. An example of this would be the enhancement of gaming graphics. Just look at games like ‘Killzone’, ‘Skyrim’, red dead ‘Dues ex’, batman ‘Arkham city’, ‘God of War 3’ and ‘GTA V’ etc. these games have made me come close to tears because of how utterly beautiful they are,. Yet as said before graphics do not make a game.
http://t3.gstatic.com/images?q=tbn:ANd9GcR5srFTiT4NW8BptUbKoVsYYPjJwWp-zX7w3ZN3L05s-BH-JKaZmg‘The Sims’ released in 2000 was the first of its kind to introduce a relatively similar/ terribly different simulator of life. The game was a very popular game because of its ability to stimulate life-like decision making and events, whilst allowing players to design a personal character close to them or establish a character contrary to you. The possibilities where of a wide variety (however, dated technology proved that outcomes weren’t unlimited). The game conveyed perpetuating conundrums of real life such as marriage, love, hate, death, jealousy and blinking child social services.
http://images6.fanpop.com/image/photos/32700000/-black-and-white-1-2-32731835-800-571.jpgDevelopment costs will continue to rise in order for games to appear more real, but at the same time gameplay will progress as well. Take the game ‘Black & white 2’ (2005). Developers ‘Lionhead studios’, make you a God, who must rule over an instable kingdom, however wither you rule with compassion or with an iron fist is up to you, like Sims the possibilities and decision making is up to you. However unlike Sims, there is a karma system, where all of your decisions have a consequence. This includes your creature’s attitudes to life or even manipulating your city’s birth rate. My only issue with Karma is, the outcome of doing good deeds outweigh evil deeds, almost giving the impression that they want you to do good deeds (evil is good for me). From my perspective, the decision making is key in gameplay and its significance is expressed in many modern day games. This concept allows the player to feel as if they are taking up a greater role when playing the game, contrary to the early games of the 80’s and 90’s which would pull you by hand to an unvarying end.
2006 Nintendo released the Nintendo Wii; I believe this was a very successful device mainly because it was different. Next to the Xbox and PlayStation it approached the market in a different light. First off it went for a UK selling value of £100 upon release. The console was a small light rectangle and the controller required more bodily movement to function, (compared to the Xbox and PlayStation controllers) which may lead to more fun and healthier players. Furthermore, Nintendo were clearly thinking of family as a target as a variety of their games were less sever, more casual and easier to play. This would go especially well for families with small children. I tip my hat to them, Nintendo; hit the hammer on the nail with the Wii. My best experience with the Wii is definitely playing ‘Warioware Smooth Moves’, to which I recommend that you buy.
http://t3.gstatic.com/images?q=tbn:ANd9GcTAN42TTWRb-4S1KX1cngBmMY-zCa4_-6rPFcc90TPsCFh9F0PGThe influx of the big 3 and pc’s has led to a competitive platform war, subsequently stimulating ‘the battle for video game supremacy’. On a social level, games adapt concepts from out contemporary society. ‘Modern warfare 1 +2’, ‘Counter-strike’, ‘Operation Flashpoint’, ‘Arma’ and ‘Battlefield’ address ‘The war on terror’. Moreover, the ‘Fallout’ series investigates the after effects of nuclear warfare. On a social level, ‘Black and White’, ‘Dishonoured’ and ‘Amnesia: Justine’ explore humanitarianism. Lately, ‘Gears of war 3’ and ‘Call of duty: Ghosts’ has incorporated women to their games and ‘Grand Theft Auto’ has included homosexuality within their games e.g. ‘The Ballard of Gay Tony’.
http://t3.gstatic.com/images?q=tbn:ANd9GcT1bTgrH_HfdivtxwCGVJGR16Tp3E2f90PZr8tVF9cBDUkIy4MpOnly this Month has the XBOX One and the PlayStation 4 have been released. Gameplay footage is stunning. That is all I will say about this, for now.
 So there you have it, I’ve broken the past decade in multiple sections. The next generation has arrived and will revolutionize the industry again; which is why I believe it is the best time to be alive.  Yet one must still ask, what lays in the future for the gaming industry? Where do we go from here? There will almost definitely be technological advances but will the big 3 and pc’s competition, lead the industry to another crash? Will there be any jobs in the future for games especially for students like me-as gaming firms like to stay competitively efficient?
There are so many questions to ask about the unpredictable future of the gaming industry. It’s a scary thought but it’s also exciting too. Thus, I shall conclude by saying, now is truly the best time to be alive!
‘Welcome to the future!’
References:
Folks this is just my opinion not fact, all contrary arguments are welcome.
(Written by Denzil Forde)
Like, comment, reblog
Game on!